How Did I Miss Posting About “Monomyth” Until Now?
An “Ultima Underworld”-inspired 3D RPG, which has been in development since it was successfully crowdfunded back in 2021.
An “Ultima Underworld”-inspired 3D RPG, which has been in development since it was successfully crowdfunded back in 2021.
Andrea Contato’s “Video Games: The People, Games, and Companies” has reached its Kickstarter funding goal with three days to go.
Corv has decided to extend the development timeline for “Corven – Path of Redemption” until 2024.
Corv has been busy developing scripts, systems, and the game world for “Corven – Path of Redemption”.
When finished, it will be a five-volume chronicle of the history of video games.
In a multiplayer game, it is inevitable that some players will abuse or take advantage of others. Which of these behaviours, if any, should developers allow to take place, and which should they work to prevent?
Corv has been adapting the plot of the cancelled “Ultima IX: Redemption” as the story for “Corven – Path of Redemption”.
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“Minstrel” (formerly “UltimaX”) now has its own website, and will feature a couple different graphical modes.
Slashing Dragon has released a major update for “OpenArthurianX6″…as well as the engine’s source code.
Corv will be able to work full time on “Corven – Path of Redemption” starting in mid-2022.
“Code of the Savage” is a retro-themed RPG that draws inspiration from a number of 1980s and 1990s RPGs.
Corv has been fleshing out the story and game world for “Corven” over the last couple of months.