An old-school, 8-bit RTS that borrows liberally from Ultima 4’s look and feel.
Tagged: Commodore 64
Shroud of the Avatar isn’t the first game to propose the idea that one or more entries in a series should be playable as a contiguous experience.
Stirring Dragon Games are hard at work on Unknown Realm, in addition to having to sort through all the chaos that attends the successful completion of a Kickstarter campaign.
An Ultima-inspired RPG being created for the Commodore 64 by Arkanix Labs.
Let’s take a look at the progress that various Ultima fan projects and Ultima-inspired projects made in 2016.
Stirring Dragon Games have announced that Chris Huelsbeck will be composing music for Unknown Realm – The Siege Perilous.
It’s that time again: vote for your favourite Ultima fan project(s) of 2016.
Unknown Realm has exceeded its funding goal on Kickstarter, and a few modest stretch goals for the project have been revealed.
Where did it all start, our respective fascinations with computers and gaming consoles? What were the systems — and who were the people — along our technological journeys?
The Commodore 64 port of Akalabeth: World of Doom was initially released on a limited run of diskettes. A digital version, however, has now been made available.
The Commodore 64 port of Akalabeth has been released, albeit only (so far) in a limited run of fifty copies on 5.25″ diskettes.
The Commodore 64 port of Akalabeth has evidently been completed, and is nearing release.
The Atlantis64 team are porting Richard Garriott’s Akalabeth to the Commodore 64 platform.
MagerValp released a bugfix for Ultima 4 Remastered…back in May. Oops.