Why do we still use arbitrary, numeric systems to review and rate games?
In a multiplayer game, it is inevitable that some players will abuse or take advantage of others. Which of these behaviours, if any, should developers allow to take place, and which should they work to prevent?
Let’s look at some (more) of the pitfalls that can affect game development.
Spam Spam Spam Humbug: Episode 52 – Shroud of the Avatar: Persistence and the Land Rush (Starr Long Interview)
Spam Spam Spam Humbug chats with Starr Long about Shroud of the Avatar’s Release 32, its now-persistent world, and the land rush that players have been participating in over the last couple weeks.
Probably not; Ultima just isn’t as well-known an IP. But AR RPGs could possibly work, and even bring considerable innovation to the AR space.
In hindsight, it was obvious that at some point, WtFD would have to eat some of his words regarding the Kim Karsdashian iOS game.
EA has been teasing “mystery titles” for its 2018 lineup, including new takes on a couple of (unspecified) old IPs.
Britannia Online, another online-focused remake of Ultima 6, now supports the FM Towns audio files for the game.
The printed versions of the board games that my Beaver Scouts designed arrived last Friday.
Stories in RPGs…what makes them good, and are they even necessary?
That time that three guys from BioWare helped Withstand the Fury Dragon’s Beaver Scout troops design their own board games.
The Ultimas are on sale this weekend at GOG.
Spam Spam Spam Humbug looks at making the transition from being a game consumer to being a game creator.
Larian Studios have announced Divinity: Original Sin 2, and will be launching a Kickstarter campaign for it on August 26th,