Ultima 6 Technical Documents
Technical documents from Origin Systems containing all manner of details about Ultima 6.
Technical documents from Origin Systems containing all manner of details about Ultima 6.
Courtesy of Bill Randolph and Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present a series of design documents for Ultima 6, covering areas such as conversation syntax, object design, and Origin’s in-house map editor.
A remake of “Ultima 4”, based on “xu4”, using the Scratch programming language.
A Unity-based, faithful remake of “Ultima 6”.
“The Ultima 6 Remake” now has a release plan, if not a formal schedule.
“Beautiful Britannia” may see a resumed development in the near future, according to its developer.
The last numbered, single-player entry in the Ultima series enters its second decade, and yet is still unrivaled in some ways.
The Digital Antiquarian begins taking a look at the history of Looking Glass Studios and their first game.