Creation takes time. Time is limited.

Interview with Bill Randolph

Bill Randolph graciously took over an hour out of his busy schedule to chat with us about his work at Origin Systems, especially on Ultima 9. He answered a number of questions about the game and its development, and shed some new light on its difficult development.

Wallpaper for the Week

Wallpaper for the week, via The Paper Wall. I’ve struck on a bit of an idea: the last wallpaper I posted was an image of a mountain range in Nepal, and I remarked that...