Creation takes time. Time is limited.

Paul Neurath: “…the DNA of Underworld was looking way forward, and that DNA is alive and well.”

Paul Neurath: “…the DNA of Underworld was looking way forward, and that DNA is alive and well.”

Rock, Paper, Shotgun catches up with Paul Neurath for a chat about Underworld Ascendant: “In the original Ultima Underworld, we were frustrated that we couldn’t render a full screen. Now, the platform is so...

Richard Garriott: “Players…help guide the creation we are making for them.”

Richard Garriott: “Players…help guide the creation we are making for them.”

Speaking to The Escapist, Richard Garriott praises the benefits that crowdfunding and crowdsourcing have brought to Shroud of the Avatar. (And that “end of 2015” release timeline rears its head again.)