On the importance of forgiveness…and of admitting fault.
Creation takes time. Time is limited.
Legends of Aria will be adopting a more conventional MMORPG testing model for its second alpha test, which begins late next month.
If you’re a Razer Arena user, there’s now an Ultima Dragons team for you to join.
Publish 97, for now focused on improvements to the pet system in Ultima Online, has been released.
An Ultima Online-inspired MMORPG being developed with the Unigine engine.
A remake of Ultima 3 being made with the Python programming language.
An Ultima Online-inspired Minecraft server.
An “Ultima-like” game that is being created as part of an attempt to learn more about the Unity game engine.
In which we discuss The Legend of Zelda: Breath of the Wild and how it hearkens back, in its own way, to Ultima 6.
The OpenMW team are trying to create a sanitized version of the Ultima IX: Redemption data files, free of any Bethesda IP or copyrighted assets.
Paradoxically, it’s often easier to be virtuous when it comes to the big things, and much more difficult to be virtuous in the little, private details.
Nightdive Studios have dropped Unity in favour of Unreal in their ongoing efforts to produce a modern remake of System Shock.
Warren Spector shares a story from Ultima 6, the “magical” moment he was sold on the power of immersive gameplay.
Goldenflame Dragon showed off a demo of The Dark Unknown at the Ultima Dragons 25th Anniversary Bash.