Several locales from the land of Britannia, circa Ultima 7, implemented in Minecraft.
Category: Ultima Fan Projects
Fearyourself has announced that he is transitioning all of the configuration files for his Ultima-inspired game engine to an XML format.
A project inspired by Notch’s ‘Prelude of the Chambered’, which aims to blend the mechanics of Ultima Underworld with the playability of a roguelike.
A truly impressive map of Britannia by Ashlynn the Cartographer of the PaxLair Times.
Dominus sends along a pair of Nuvie screenshots, showing off some of the features that Eric Fry and his team have recently added to the engine.
Dominus sends along updated versions of two of the Exult upgrades by Marzo Sette Torres Jr.
Marzo Sette Torres Jr. has released updated versions of his Keyring Mod for Ultima 7: The Black Gate and his Serpent Isle Fixes mod.
The Ultima 7-inspired 3D RPG, after going dark for almost four years, has resumed development. And this time, the developers are trying to crowdfund the game!
Thepal, as I believe was previously mentioned, wants to create characters in his Oblivion-based remake of Serpent Isle that look like (and are based on) real-life Ultima fans.
Andrew Owen continues to make excellent progress on his game, which tells the tale of what transpired between Ultima 3 and Ultima 4.
Abysmal, which first appeared back in 2009, was intended as a new engine for Ultima Underworld that would work on multiple operating systems. It would appear that work has recently resumed on it!
Andy Panthro has updated his Ultima 6 and Ultima 7-inspired texture pack for Minecraft.
Zeph has a pair of updates that he wants you all to know about this week: he has updated his Minecraft texture pack again, and made quite a lot of progress with his Minecraft-based map of Britannia!
Old Games Italia have released their Italian translation patch for Serpent Isle!