GamesBeat sat down with Richard Garriott at Gamelab Barcelona for a wide-ranging interview about his life and his career in game development.
It’s really the perfect name for the generation between Generation X and the Millennials; we grew up playing video games.
Cran Gallara has designed some UDIC-themed Fidget Spinners. Order yours now!
A look at the various works of written fiction that have been based on the Ultima series, both official novels and fan efforts.
Fregas Baratis has been making some changes to the map and collision detection in his Ultima-inspired RPG, Omega.
Sir John continues to make progress in his efforts to translate Ultima 7: The Black Gate into German.
Slashing Dragon has released an update for his cross-platform roguelike.
What is a game, why do we play games, and why do we keep playing them?
The latest release of Sir John’s Nitpicker’s Delight Patch for Ultima 6 enables you to solve, at long last, the murder of Quenton.
In which we get a look at two new character portraits that will feature in Corven – Path of Redemption.
A follow-up to the Ultima 2-inspired Lowlander, this sequel to that iOS RPG leans even more heavily on Ultima 2 for its inspiration.
In which we get a taste of the music that will be featured in Unknown Realm, and also some excellent samples of monster artwork (which will grace the game’s manual).
IronOak Games have been hard at work on For The King, and have added a new “chaos system” to the game.
Let’s talk about our first Ultima fan projects, our first explorations of programming, and/or our first experiences messing with a game’s editing toolkit.