Portalarium’s concept artist, Stephen Daniele, hosts weekly “Pen of the Avatar” Google+ Hangout in which he creates new art and explains some of the work that is being done crafting the look of Shroud of the Avatar.
Category: Shroud of the Avatar
The latest developer chat for Shroud of the Avatar features a couple of welcome nods to Ultima 7, design elements that I (for one) hope make it into the game.
Portalarium recently added four new developers to the Shroud of the Avatar team. Here’s why it’s a big deal.
Another piece of concept art by Stephen Daniele.
A new piece of concept art for Shroud of the Avatar has been posted online!
Richard Garriott announced today that the Shroud of the Avatar series will in fact be set in New Britannia.
Notes from the April 30th, 2013 Shroud of the Avatar dev hangout session on Google+.
Portalarium have uploaded a few pictures from their weekend efforts to move to a new office to the Shroud of the Avatar Tumblr blog.
FreeGamesList had the chance to speak with Richard Garriott recently, after his presentation at Quo Vadis.
Richard Garriott was recently interviewed by PCGames.de, while he was in Berlin to speak at Quo Vadis.
A photograph of Richard Garriott speaking at Quo Vadis 2013
Portalarium have announced that German will be the first language that Shroud of the Avatar gets translated to. A new, suitably-themed reward tier has also been announced.
A new piece of Shroud of the Avatar concept art showcases a more rustic form of player housing.
The fine folks at Video Game Sophistry (VGS) have interviewed Richard Garriott. It’s a pretty wide-ranging interview, as far as subject matter is concerned. Click on through and give it a listen!