In which we get a taste of the music that will be featured in Unknown Realm, and also some excellent samples of monster artwork (which will grace the game’s manual).
IronOak Games have been hard at work on For The King, and have added a new “chaos system” to the game.
GOG have, as per usual, discounted hundreds of titles as part of their annual Summer Sale.
Gamespot talks to Richard Garriott and Warren Spector about their mentorship of key players at Arkane Studios.
No, that’s not a screenshot from some long-lost part of Ultima 6. Rather, it’s a screenshot from a newly-announced project that Slashing Dragon and Exodus Destiny Dragon are attempting to raise funding for –...
GOG have added Fallout 3, Fallout: New Vegas, and The Elder Scrolls IV: Oblivion to their catalogue.
Not an Ultima-inspired game, but a game with little callouts to Ultima baked into it.
The editors at Rock, Paper, Shotgun!, and the developers at Larian Studios, had some fun in Divinity: Original Sin 2’s DM mode.
In which we examine — and sass — IGN’s Top 100 RPGs of All Time list.
A game — for PC and, apparently, GameBoy Color — that appears to have taken a lot of inspiration from Ultima Underworld.
An old-school CRPG, currently in development, that offers a massive, open world with non-linear gameplay.
The Titans of Ether, who may soon be changing their company name, have been working hard on getting a demo of Corven off the ground.
Slashing Dragon takes a look at the development process of Ananias, focusing (for now) on the creation of game content and how to balance combat.
The team at Whiskeybarrel Studios are interested in creating an Ultima-like game, and want input from the community as to what makes the series so compelling.