Crowfall: Raph Koster Collaborating With ArtCraft Entertainment (Updated)
Raph Koster has been collaborating with the Crowfall team, helping with the design of the game’s economic and crafting systems.
Raph Koster has been collaborating with the Crowfall team, helping with the design of the game’s economic and crafting systems.
A 2001 article from news magazine The New Yorker’s “Department of Gaming”, which looks at the development and culture of Ultima Online.
Raph Koster’s 10th anniversary updated version of “A Theory of Fun for Game Design” is available for pre-order at Amazon.com.
Raph Koster chatted with MMORPG.com recently. Here are his comments on Ultima Online, which were made during the course of the interview. (Image credit: Cory Doctorow)
Raph Koster has sent the manuscript for his revised version of “A Theory of Fun” off to the publisher.
Former Origin Systems designer Raph Koster has posted a lengthy look at his life and its relationship to gaming and his career in making them.