Legends of Aria: Final Alpha Recap
The final alpha test for Legends of Aria (formerly Shards Online) concluded a while ago, and Citadel Studios have shared with us their thoughts on how everything went therewith:
…Over 2500 players logged in during the 2 ½ week period and played for a total of 33,000+ hours! We have spent the last few days collecting all the feedback and reading through every single bug report.
Of course, we will continue to iterate on all the core parts of the game like character progression, combat, and crafting. Your feedback in these areas is extremely valuable to us – as we begin to finalize implementations we will be making them available on our NDA protected experimental server for testing and balance. We will also be inviting users to take part in PvP focus tests to ensure that we reach the right balance for launch.
The team is excited to begin the shift towards bugs, polish and balance as we approach Beta. Almost every system in the game is going to get a polish pass between now and Beta. As many of you who have been following us know, we are not going to release Beta until we are where we want to be. Stay tuned for a more specific announcement about the release date.
If any of you reading this were able to take part in the alpha test, please do share with us your thoughts! It would be good to hear what your impressions of Legends of Aria were.