Shroud of the Avatar to be Published by Travian Games in Europe

Portalarium have announced that they have struck a deal with Travian Games — publishers of such titles as Travian, Imperion, and Rail Nation — to publish Shroud of the Avatar in Europe:

AUSTIN, Texas, July 31, 2017 —Portalarium®, an Austin, Texas based game developer, and Travian Games, a Munich, Germany based publisher and developer, are pleased to announce today a formal partnership to bring Shroud of the Avatar™, the much-anticipated fantasy role-playing game from legendary game designer Richard “Lord British” Garriott to Europe, South America, Central America, the Middle East and North Africa. Travian Games will be coming on board as a partner immediately as Shroud is moving closer to the game’s commercial launch later this year.

“We were looking to for the best upcoming MMORPGs in our industry as well as a strong cultural fit, so we are truly excited about the opportunity to work with Richard and the Shroud of the Avatar team on bringing another great game to our community,” notes Lars Janssen, CEO of Travian Games. “Portalarium’s vision is very similar to ours and we believe this is the start of a long-term relationship between our two teams.”

“Europe has always been a strong market for the Ultima games so we wanted to be sure we found the very best partner who could who truly understands what we wanted to accomplish with Shroud,” explains Richard Garriott. “Travian Games is that partner because they really understand community and development which has allowed them to build a huge base of millions of players.”

The announcement also contains some details concerning where Shroud of the Avatar is in its development cycle (in case you’re curious):

Shroud of the Avatar, the spiritual successor to Garriott’s Ultima series of fantasy role-playing games, is a “selectively multiplayer” game, and includes a deep story crafted by Garriott and New York Times bestselling author, Tracy Hickman (Dragonlance series). The game combines a detailed sandbox style Massively Multiplayer Online Role-Playing Game (MMORPG) with a single player narrative mode. With Release 44, players can now complete the paths of Truth, Love and Courage and ultimately discover the secrets of the Shroud of the Avatar.

“The story craft is not at an end,” said Garriott. “More side quests and revisions to improve quality, will continue to be added to the game month after month, yet this is the first time the full plot has been playable, and is among the last major milestones needed for a commercial launch later in the year.”

The remainder of the game is already in what would traditionally be considered a beta state. There are some skill trees and recipes still needing to be completed, and plenty of balance and debugging remains, but Portalarium is now shifting its team and company into the stance of a publisher as the commercial release approaches.

“This marks the 44th monthly release for Shroud of the Avatar,” exclaimed Garriott. “And these updates have occurred on the last Thursday of the month on time, and the servers have had nearly four years of continuous software stability. In Release 45, players actively testing the game will receive the ability to ‘reset’ their story status, and thus be able to get a fresh run through the now completed main quests, without having to start a new character.”

Honestly, this partnership strikes me as a bit of an odd choice. Travian have produced a number of games, but their entire product portfolio to date has comprised browser-based titles. That being said, all games have been MMOs, so they’re certainly at least somewhat adept at marketing and supporting multiplayer titles.

And it’s worth noting that they are also the European publisher of ArtCraft Entertainment’s Crowfall; maybe it was ArtCraft’s partnership with Travian that inspired Portalarium to approach them.