Shroud of the Avatar – Update of the Avatar #238
Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:
- Play Release 44 Now!
- Dragon Polish
- Making of Grannus Colossus (cont.)
- Dev+ Asset Pack Program Reinstated
- R44 Postmortem Mini-Telethon Aug 7!
Release 44 successfully launched , July 27, with backers downloading, patching, and logging in to check out the changes! There’s lots of new content to explore, including:
- Story Complete
- Grannus Colossus
- Hallowed Plains
- Cities of Truth Polish (Aerie, Vertas, Jaanaford)
- Path of Courage Polish
- Guards Fines for Stealing
- Dread Artifacts and Dread Spells
- Shroud of the Avatar
- Combat Balance
- Healing Blast (New Life Spell)
- Titan of Truth Boreas
- Female Elves
- Elite Elven Gear
- New Emotes
- Shogun Ship Water Home
- Clothing as Decorations
- Recipes as Loot
- R43 Lot Deed Raffle Winners
…and much more
Check out the Release 44 Instructions update for detailed information about all the new content.
Previously, the color variations of the Dragons in the game were done as simple color overlays but that resulted in unnatural monochrome and overly bright tones. The devs spent Release 44 creating color variations that are much more natural and then updated all the existing Dragon variations in the game like The Sisters.
Have a look at the current lineup!
Making of Grannus Colossus (cont.)
First of the Cannibal Camps
Poisonous Bog Approach
Failing a land assault against the cannibal tribes, Norgarders attempted to land on the beach approach. It is rumored they were delicious. (Remember, our friends here the Bandits will be art-swapped for ‘Northerner’ character art, which is looking cool so far i.m.o.!)
Dev+ Asset Pack Program Reinstated
Greetings Dev+ Avatars,
With the original Kickstarter pledges there was a pledge level called Developer. At that pledge level (or higher) backers received periodic delivery of Asset Packs of Shroud of the Avatar original art assets and were granted a perpetual non-exclusive license to use however they wished.
The program was slightly complex because we could not use assets that we purchased (Unity Asset Store, Turbosquid) or any assets that included purchased textures (we sometimes build unique objects but use textures from purchased assets).
Even with that complexity, while the Asset Pack Program was active we delivered over a dozen Asset Packs which included hundreds of individual assets. Here is a list of those asset packs that were part of the original program:
- Clockwork Pets
- Chess & Checkers Set
- Wind and Geothermal Power
- All Avatar Animations
- Male/Female: Leather and Cloth Armor
- Platemail and helms
- Female Plates and Helm
- 3ds Max Rigged Avatar model
- Furniture Pack
- Unity Asset House Pack #1
- Unity Asset House Pack #2
- Crafting Table Pack
- Dungeon Kit
- Dungeon Props
We would like to apologize that we were not clear that the Asset Pack Program expired when we expired all the pledges in the Summer of 2016. That is why delivery of Asset Packs has stopped completely, until now.
Even though the Asset Pack Program reward has been fulfilled, we are going to temporarily reinstate it as a thank you for the amazing support we get from our Developer+ level backers and those backers who have access to the Dev+ forums through Bundle purchases. We are truly humbled by everything you do for the game.
Please note that we will deliver these as often as we can but we cannot commit to any particular frequency of delivery.
The first Asset Packs are:
- Arabella Armor
- Norgard Wearables
- Shock Monkey
- Titan Statue
- Wealthy Merchants
- Weapons (note pictures are only partial representation)
R44 Postmortem Mini-Telethon Aug 7!
Typically Portalarium has done telethons quarterly and had them last typically 12 hours or 24 hours. Typically they covered a hnumber of topics but you can tell it fatigued them and sometimes showed an overindulgence of alcohol. The shorter telethons they have done, like for Lord British’s birthday, Were by far their better ones because they had less wasted time. So, starting with Release 44, the devs are going to experiment with extended Postmortems that are also Mini-Telethons. This will increase the frequency of our telethons to monthly but also keep them short (around 4 hours).
Since these are shorter telethons the devs are going to extend the amount of time that your purchases can be eligible for the stretch goals. It will not be 12 hours from 12:00 PM CDT to Midnight. NOTE: They will still stop tracking towards stretch goals at the end of the telethon at 7:00 PM CDT, but everyone will have another 5 hours to spend $5 to get the stretch goals.
TELETHON SCHEDULE (Central Time Zone)
Telethons are livestreamed on Twitch and include answers to your gameplay questions, world building tours, prize giveaways, sales on items, and more! See what we have planned below beginning at 3pm CT on August 7:
- 3:00 PM: Introductions and R44 Postmortem Q&A
- 4:30 PM: World Building Tour
- 5:30 PM: Postmortem Q&A Continues
- 7:00 PM: End of Mini-Telethon!