Ultima Dad: Map Update #2; Exploring Trinsic


Save vs. Dragon has posted another update concerning his attempts to re-create the map from Ultima Online in Minecraft:

I rendered the entire world this last weekend, and I was not disappointed. There is still much to be done, more detail work on rivers, lakes, mountains, and a few of the forests. I am using only the vanilla trees at the moment, but I plan to thin them out and mix them with custom works by some talented builders. They have shared their works with the minecraft community, and their creations are staggering. So enjoy some pics of my favorite areas, there will be further changes, but I’d say this map is about %80 finished. Next I’ll be on to another Ultima. Most likely 4.

Also, he needs a spot of assistance, if anyone can provide:

If anyone knows of a way to view the world of ultima online in close detail without walking around in the game world itself, I’d be very appreciative. Working from the overhead maps alone has been great for the land, but the flora isn’t clear. I could really use a good look at the trees and forest floors.

Additionally, he also played another session of Ultima 6 with his son. This time around, they headed for Trinsic:

So there we were, we’ve talked to the townsfolk, snagged the rune, found out the Mantra, and we get to the swamp. I stopped us there. Why? because I wanted to strategize, go back to town, stock up, PREPARE FOR BAT-What? Just run in, Joshua? Shouldn’t we think this through? What if…

And so on…

I am an idiot. He wanted to go in, battle cry and all. Darn the poison and tally ho! Leeroy Jenkins this b-…situation. And I stopped him, forced us to turn around and go through boring tedium instead of just saving, trying and THEN thinking about it.

Of course I eventually realised my folly, saved, and dove right in.

Click on through to find out how that turned out.

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