Spam Spam Spam Humbug: Episode 54 – What Kind of Bad Behaviour Should Be Allowed in Games?


We take a look at some of the different ways players behave badly in MMORPGs and multiplayer games. Specific examples include, but aren’t limited to:

  • Griefing in Ultima Online
  • Griefing in Shroud of the Avatar (e.g. fake Hospitallers luring new players into PVP zones)
  • Item renaming “scams” in Shroud of the Avatar & third-party lot sales being reversed
  • Allowing third-party content into a game (e.g. the radio stations in Shroud of the Avatar’s aether vibration items)
  • Cheating
  • Exploiting game systems/breaking the game

And it probably won’t come as a surprise to hear that we don’t think that the solution to every single problem is to punish players; there are even creative solutions for dealing with cheaters that don’t involve banning them from a game entirely. Sometimes, the source of the problem is mistakes made by the developer, or miscommunication about the sort of game that is being developed; if players are simply making use of extant systems in ways that are completely legitimate, but outside the intent of the developers, should they be punished for that?

Listen to the Episode

Support Spam Spam Spam Humbug

Patreon | Buy Games at GOG | Like Ultima on Facebook | Follow the Ultima Codex on Twitter

Join the Ultima Community | Ultima Dragons on Facebook | Ultima Dragons on Google+ | Follow the Ultima Dragons on Twitter | Ultima Dragons on Slack | The Weyrmount | Ultima Dragons on Discord

Get in Touch

Send Us anEmail | Leave a Voice Message | Join Us on Discord