Spam Spam Spam Humbug: Episode 36 – Ultima Online: Richard Garriott & Starr Long Interview
Welcome back to another year of Spam Spam Spam Humbug. This year, to ring in 2016, episodes for the month of January (and, now, into February) will mostly be focused on re-capping the news pertaining to Ultima, including Ultima Online (which, at least for now, is the only game still in active development that is carrying on the Ultima namesake), various Ultima fan projects, and also different games that have been inspired by Ultima (including Shroud of the Avatar and Underworld Ascendant, as well as — possibly — Shards Online and Crowfall).
This week I’m fortunate to be joined (again!) by Richard Garriott and Starr Long, two of the original masterminds behind the Ultima Online idea; I’ve invited them on the show to take some time to talk about the early history of the game, beginning with its inception as Multima.
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