Spam Spam Spam Humbug: Episode 35.5 – Shroud of the Avatar: 2015 In Review




Welcome back to another year of Spam Spam Spam Humbug. This year, to ring in 2016, episodes for the month of January (and, now, into February) will mostly be focused on re-capping the news pertaining to Ultima, including Ultima Online (which, at least for now, is the only game still in active development that is carrying on the Ultima namesake), various Ultima fan projects, and also different games that have been inspired by Ultima (including Shroud of the Avatar and Underworld Ascendant, as well as — possibly — Shards Online and Crowfall).

This week, we will be looking at what has transpired with Shroud of the Avatar over the course of 2015. It was an eventful year for the game; it raised a significant amount of additional development funds via its ongoing crowdfunding effort, and also achieved some pretty notable development milestones.

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3 Responses

  1. Heh, nice editing there at the beginning.

    • WtF Dragon says:

      Heh…I like including those little vignettes from outside the main recording. It gives a kind of “behind the scenes” feel…or, at least, a “blooper reel” feel.

      The better editing was at the end, though. Stile’s pitch for the Caverns Store was recorded a week after the rest of this episode.

  2. Well done, then. I’d thought you were in super lazy mode, which is unusual for you. I stand corrected.