Spam Spam Spam Humbug: Episode 10 – Mass Effect 4, Ultima 6 and the Future of the Codex

So…this episode got a little bit more personal than I expected it would. I had meant to record it in Houston, while I was there for what proved to be an excellent industrial cyber security course. I mean, the parts about Mass Effect 4 and Ultima 6 aren’t particularly raw, but then there’s the third part…I had a bit of a load to get off my chest about the Codex and the juggernaut it has become.

Always remember: if you’d like to recommend anyone for a shout-out, send us an email…which you can also use to suggest podcast topics, offer commentary or criticism about podcast episodes, and/or to volunteer your time as either an occasional or regular contributor to podcast sessions.

As well, if you haven’t already, you should totally sign on with the Ultima Dragons group on Facebook, or with the Ultima Dragons community on Google+ . The Facebook group is easily the larger and more lively, but that just means that the Google+ one needs a few more members posting content there on a more regular basis. Also, don’t forget to contribute to the #udic hashtag if you’re on Twitter.

Finally, there’s the Ultima Codex Patreon. A $5 pledge will get you access to Spam Spam Spam Humbug episodes the day before they go live here on the site, and you’ll be helping me both maintain and — with sufficient funding — expand the server infrastructure of the Codex to better deliver all the things you come looking for thereat.

Home Forums Spam Spam Spam Humbug: Episode 10 – Mass Effect 4, Ultima 6 and the Future of the Codex

This topic contains 5 replies, has 2 voices, and was last updated by WtF Dragon WtF Dragon 2 years, 1 month ago.

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  • #33320
    WtF Dragon
    WtF Dragon
    Participant

    Spam Spam Spam Humbug: Episode 10 – Mass Effect 4, Ultima 6 and the Future of the Codex

    In which Withstand the Fury Dragon geeks out for a bit about Mass Effect 4 and Ultima 6, and muses upon the future of the Ultima Codex.

    Read more…

  • #33502

    Stirring Dragon

    Some deep stuff Kenneth, thanks for sharing your thoughts. I know it’s not easy to do that, so I commend you for your courage. I can only imagine how much work goes into the Codex and how you manage to juggle it with all your other responsibilities. There is no doubt that you are passionate about what you do for the Ultima community here and at large, however, it may be that you are finding your passion being spread a bit thin and you need to get back to focusing it. It’s far better to focus your efforts on doing a few things well rather than throwing everything in the mix. As far as deciding what those few things are, they will be things you enjoy doing, are passionate about, and bring value to other people’s life.

    I don’t buy into the belief that pursuing your “calling” or passions will always be fun or easy, or even bring you peace all the time. In fact, I find it’s quite the opposite, your passions will take you to places that are in fact places of struggle, trial, and challenge. Many times they can feel like you are just walking blindly through the shadows, led by faith and hope that you will come through to a yet unknown destination that is better than where you began. Along your journey, you must experience going both through the valley as well as sitting on the mountain top, or you will never really experience joy. It’s in the journey that life has meaning, not the destination. The valleys you must go through are what makes the mountain tops seem all the more majestic. Never avoid the valleys or trials you may need to go through when pursuing what you love. Some take longer to travel through then others, but when you climb that next mountain and look down at where you have come from, then you will experience joy. At least for the time being until you begin your next journey. 😉

    As an old school Ultima fan, I for one appreciate what you have been doing for the community and I thank you for it. I know that there are many others around here that feel the same way and I admonish them to show their appreciation for what Kenneth and the Ultima Codex does by supporting his Patreon if they are not already. Even if it’s only $1 a month, it does makes a difference.

    Ok, that said, let me at least offer a few suggestions for the Ultima Codex that may (or may not) make your life maintaining this place a bit easier,

    1. First, I think it would be a good idea if you just offered early podcast access as a reward to anyone that donates to your Pateron campaign, even if they back it at the $1/month level. You can always come up with some higher tier rewards down the line if you think you need to, but this would be at least a nice incentive for all your supporters.

    2. It may be a good idea to consider creating a Patreon tier level for covering large budget game studio projects and their updates. How I envision this working is that any game company that has an RPG related game they would like to be covered by the Ultima Codex and a budget of $500k+ will need to at least be supporting your Patreon at the correct base level for that to happen. This level should also be required for any Kickstarter coverage for any related games. I think a $50/month tier for this is more than reasonable for the marketing exposure these type of games would get from the Ultima Codex. Honestly, there is no reason you should be spending your time covering large studio Kickstarters and updates about their games if they are not in some way supporting your efforts to do so. This is a very easy win-win for both sides. I am actually quite shocked to not see these companies already supporting your Pateron campaign. All the free publicity, marketing, and advertising you give to these large-budget projects, on your own time and dime mind you, is really insane and does not seem very reciprocal. This isn’t about companies paying for advertising, it’s about people seeing value in others lives and supporting mutual interests, which is what the Ultima Codex is all about isn’t it?

    3. If you decide to implement some form of #2, you should now be able to have some free time that was previously spent covering all the large budget studios, Kickstarters, and games and can now pursue other Codex related (or personal) things such as historical archiving, podcasts, covering fan-based projects, writing, and the like. And hopefully as more larger-budget studios/games support the Ultima Codex via your Pateron, the extra workload it takes to cover them, will become less a burden for you.

    It may also help to take a survey/poll from the Codex/Patreon participants around here about what is the top 2-3 things they really like about the Ultima Codex and then focus your main efforts on only those things. Sort of cater to your followers.

    Anyway, just some suggestions that may help. Hopefully others around here will have some thoughts to share as well regarding these things. Again, thanks for your efforts and the work you (and others) have been doing to keep the Ultima Codex going!

    • #33503

      Stirring Dragon

      Wow, sorry for the wall of text.

      For some reason that post strangely seemed to eat all its paragraph spaces? And since there is no option to edit posts it will have to be what it is.

  • #33510
    WtF Dragon
    WtF Dragon
    Participant

    Weird…both that you’ve no ability to edit posts (I believe you should, although maybe that requires you to be logged in…), and that you saw a wall of text. To my eyes, it looks properly formatted.

    On which subject…I’m still digesting all of what you wrote, so I’ll grace it with a better reply once I’ve had time to do that. But thank you; that was more of a response than I expected to see.

  • #33516

    Stirring Dragon

    Very weird indeed…visiting here again, the formatting appears just fine now? Maybe it was something with my Firefox browser. It has been acting very buggy as of late so who knows. I definitely wasn’t logged in though.

  • #33632
    WtF Dragon
    WtF Dragon
    Participant

    Some deep stuff Kenneth, thanks for sharing your thoughts. I know it’s not easy to do that, so I commend you for your courage. I can only imagine how much work goes into the Codex and how you manage to juggle it with all your other responsibilities. There is no doubt that you are passionate about what you do for the Ultima community here and at large, however, it may be that you are finding your passion being spread a bit thin and you need to get back to focusing it. It’s far better to focus your efforts on doing a few things well rather than throwing everything in the mix. As far as deciding what those few things are, they will be things you enjoy doing, are passionate about, and bring value to other people’s life.

    That’s basically it. There’s more I’m passionate about than the Codex, and I’d like to be able to give it at least a bit of the time that it’s due.

    I don’t buy into the belief that pursuing your “calling” or passions will always be fun or easy, or even bring you peace all the time.

    Nor I…well, at least not that first bit. There’s a difference between something being fun or easy, and having a sense of peace and inner serenity. Indeed, it’s actually quite possible to have the latter even in (as you mentioned following this sentence) the midst of struggle, trial, and challenge. The former, however…yeah, nobody said it was easy, and if I said as much, I misspoke.

    As an old school Ultima fan, I for one appreciate what you have been doing for the community and I thank you for it. I know that there are many others around here that feel the same way and I admonish them to show their appreciation for what Kenneth and the Ultima Codex does by supporting his Patreon if they are not already. Even if it’s only $1 a month, it does makes a difference.

    Heh…thanks. And I know you do support the Codex by that means, so thank you for that as well.

    1. First, I think it would be a good idea if you just offered early podcast access as a reward to anyone that donates to your Pateron campaign, even if they back it at the $1/month level. You can always come up with some higher tier rewards down the line if you think you need to, but this would be at least a nice incentive for all your supporters.

    That’s a good idea. Sold.

    2. It may be a good idea to consider creating a Patreon tier level for covering large budget game studio projects and their updates. How I envision this working is that any game company that has an RPG related game they would like to be covered by the Ultima Codex and a budget of $500k+ will need to at least be supporting your Patreon at the correct base level for that to happen. This level should also be required for any Kickstarter coverage for any related games. I think a $50/month tier for this is more than reasonable for the marketing exposure these type of games would get from the Ultima Codex. Honestly, there is no reason you should be spending your time covering large studio Kickstarters and updates about their games if they are not in some way supporting your efforts to do so. This is a very easy win-win for both sides. I am actually quite shocked to not see these companies already supporting your Pateron campaign. All the free publicity, marketing, and advertising you give to these large-budget projects, on your own time and dime mind you, is really insane and does not seem very reciprocal. This isn’t about companies paying for advertising, it’s about people seeing value in others lives and supporting mutual interests, which is what the Ultima Codex is all about isn’t it?

    This is a tougher thing for me, because I don’t feel that paid advertising for spiritual or actual Ultima successors is in line with the site’s mandate, or with where my own heart is at. And that’s kind of what this would amount to. Don’t get me wrong: it would be nice if the studios chipped in, for sure. But equally, I don’t think that’s a thing I could ever ask of them. I aim to report Ultima and Ultima-related news; I feel obligated to cover things like Shroud of the Avatar (and various other games that have been similarly crowdfunded) on that basis alone. And I’d hate myself, I think, if I limited that coverage based on whether or not I was being paid for it.

    3. If you decide to implement some form of #2, you should now be able to have some free time that was previously spent covering all the large budget studios, Kickstarters, and games and can now pursue other Codex related (or personal) things such as historical archiving, podcasts, covering fan-based projects, writing, and the like. And hopefully as more larger-budget studios/games support the Ultima Codex via your Pateron, the extra workload it takes to cover them, will become less a burden for you.

    It’s a valid point, to be sure. I spent some time thinking on this over the weekend, and I think I have another idea that might serve to free up the time as well, but…well, I’ll know by a bit later this week. Stay tuned!

    It may also help to take a survey/poll from the Codex/Patreon participants around here about what is the top 2-3 things they really like about the Ultima Codex and then focus your main efforts on only those things. Sort of cater to your followers.

    This, I like. I will have to do that.

    Anyway, just some suggestions that may help. Hopefully others around here will have some thoughts to share as well regarding these things. Again, thanks for your efforts and the work you (and others) have been doing to keep the Ultima Codex going!

    Thanks again. This was good food for thought.

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