Spam Spam Spam Humbug: Episode 2 Live

Catchy title, no?

Item creation is not a feature.

The second episode of Spam Spam Spam Humbug, the Ultima Codex podcast, is now live, and is also available here for download. In this episode, I offer some comments on Warren Spector’s SXSW lecture on “the dangers of thinking of games as fun”, and raise some objections thereto.

Not that it’s a lengthy episode, mind you; I don’t think this one hits even twenty minutes in total length. Seventeen, maybe.

I also make a couple of shout-outs toward the end of the episode. I’m planning on making these a regular feature of the podcast; if you’d like to recommend anyone for a shout-out, send me a message. Also welcome are suggested podcast topics, commentary or criticism about podcast episodes, and/or offers to take part in the podcast as either an occasional or regular contributor.

As well, I’ve just overhauled the rewards for the Ultima Codex’s Patreon page. Now, at the $10 pledge level (or above), you’ll get access to Spam Spam Spam Humbug the day before it goes live here on the site.

Anyhow, you can find the episode — complete with show notes — here.