Crowfall: Two New Character Classes Revealed; Physics FAQ Published

Crowfall_FrostWeaver2_Gameplay1

Despite the fact that it comprises but three short paragraphs, the latest update posted to the Crowfall website contains — or links to — a great deal of information. For starters, ArtCraft Entertainment have published a new FAQ page discussing in-engine physics. It sounds like Crowfall, through its use of the Voxel Farm engine, will sport a very robust physics engine that should make for some interesting effects and interactions in its (destructible, mind you) worlds.

Do you doubt my courage, friend?

Do you doubt my courage, friend?

As well, two new character classes have been revealed: the Elven Frostweaver (visible above), and the Guinecean Duelist (visible to the right).

Both character classes, of course, feature little backstories that illustrate some aspect of both the world(s) of Crowfall and the history of the race each class belongs to. And in case you’re wondering why there’s an in-game screenshot of the Frostweaver, but only a concept piece for the Duelist, here’s why:

Next Tuesday at 2:00pm CST, we’ll be doing a twitch stream of the creation of the Guinecean Duelist character model! Our friends and partners at OMNOM workshop (who we rely on heavily to help us sculpt our game characters) have graciously offered to allow everyone a chance to see how the sausage is made.  In this case, the “sausage” is a talking guinea pig with the saber and a flintlock pistol.

Mmmm…guinea pig sausage.