So…Risen 3 Looks Great, Has Day/Night Cycles and NPC Schedules
Piranha Bytes have realized, somewhat belatedly, that they should be marketing Risen 3 to non-German-speaking audiences, it would seem, as evidenced by the 12-minute video embedded above. It’s worth a watch if you want to see what the latest installment in the Risen saga is all about.
And I’d recommend giving it a watch, because there’s a lot in there that should appeal to Ultima fans. There’s also a navigation menu embedded across the top of the video, which allows viewers to jump between topics of interest.
Of course, that’s really no surprise; Piranha Bytes have been taking cues from the Ultima series ever since they released the first Gothic game. Their inclusion of widespread object interactivity, NPC schedules, and other “living world” features wouldn’t have seemed out of place in Ultima 7, for example, and it’s even arguable that the first Risen game could kind of serve as a “spiritual prequel” to Ultima 8.
Which, I guess, would make this game also something of a “spiritual prequel” to said same game, since its plot follows directly from its predecessors.