Sanctimonia: Inflamed Gear, Smoke, and Another Monthly Report

Kevin Fishburne has been hard at work on Sanctimonia in recent weeks. At the beginning of the month, he released yet another monthly progress report, which (per usual) is chock full of all manner of development details. More recently, he also made an interesting discovery about the game’s code in its present state:

His main focus, development-wise, over the last few weeks has been lighting-related. More specifically, he has focused on inflamed player gear and the behaviours associated therewith:

There’s even a video to show off these developments:

He has also added a new system to the game:

And along the way, he found time to tighten some code:

Did I say, already, that Kevin has been hard at work? Yes, yes I did.