Shroud of the Avatar: Richard Garriott Talks Music

Another Hangout of the Avatar Google+ session was held yesterday, in which Richard Garriott outlined his basic vision for music in Shroud of the Avatar:

Helpfully, Portalarium community manager FireLotus provided a brief summary of points raised during the Hangout:

Richard Garriott:
For Shroud of the Avatar, I have musical goals which include inspiration from Ken Arnolds work in Early Ultima’s, historical style pieces akin to Iolo’s Stones and other work. community@portalarium.com, for those of you who are interested in such things. Portalarium aren’t picky about format; they only request that you keep the bitrate high, and that you not apply any effects to the track. Sound effects can also be submitted; these should be mono-channel, whereas music should be in stereo.

Or you can take part in this “fan music submissions” thread, which FireLotus assures us Portalarium will be paying close attention to.

Richard Garriott has also been firing off remarks about music on Twitter. Sergorn Dragon even managed to get some attention put on Panu Aaltio’s amazing Stones adaptation for Ultima Return:

3 Responses

  1. Sanctimonia says:

    Kenneth Arnold style melodic and varied progressions. Interactive musical puzzles and expressions. Mention of intent to crowdsource sound effects. Lamenting the improbability of properly-implemented musical systems with respect to syncing beat and harmony, yet the plan is hopeful.

  2. The Cookie Monster says:

    Not a fan of the Ultima IX version personally

    • Sanctimonia says:

      I really liked VI and VII on an MT-32 or equiv. VIII and IX seemed generic and boring…no real melodies or good beats that I can remember. Non-obtrusive music for SotA would be best in most circumstances. Just environmental effects, with the occasional lute player.