Monthly Archive: June 2013
In the latest Google+ hangout held by Portalarium, we got a look at the work-in-progress inventory UI elements for Shroud of the Avatar…and at the New Britannian Runic language that #LBSotA will use.
An update to Ultima Forever went live on the Apple App Store today, bringing an economy adjustment, an experience rebalance, and other improvements to #U4E.
Sunday was both a very busy day and a very difficult day, the latter due in no small part to the fact that I was once again quite ill and lethargic.
Because there doesn’t appear to be any news from Larian Studios this week, and because I totally missed posting anything on Wednesday.
Mythic have a bit of fun with a couple of the Eight Virtues.
The weekly round-up of news pertaining to former Interplay developers and their various new projects.
Spotted by Fenyx, this is a fine rendition indeed of the classic Ultima tune.
The Shroud of the Avatar team are building a forested area, and need some assets to complete the scene.
The Ultima 6 Remake team have posted a short update to their website, to let us know that they are working toward a demo.