It’s a Big Huge Bethesda Runic Free-For-All In Here

Okay, okay, okay, I promise that next week will be a return to normal. Or at least I’m pretty sure I can return things to normal next week…maybe I shouldn’t make promises. Also, I think it’s finally safe to retire Big Huge Wednesdays after today’s post; I’ll be replacing those with Runic Wednesdays, because I like Torchlight and am really quite eagerly looking forward to Torchlight 2.

Clear as mud? Good. Let’s roll.

The 38 Studios debacle has basically reached its penultimate stage: subpoenas have been sent out to the various parties who loaned money to the doomed studio. The Rhode Island Economic Development Corporation and the Bank of Rhode Island were the principle filers of said notices; they want to hear about what transpired in the weeks leading up to the studio’s implosion. Relatedly, Curt Schilling has been sued for a grand sum of $2.4 million by RBS Citizen, one of the studio’s (presumably many) creditors.

There’s no need to re-summarize what happened at 38 Studios or how it collapsed, taking with it the all-too-promising Big Huge Games. Over at Tap Repeatedly, there’s a somewhat snark-filled column that pokes rather hard at the idea that a Major League pitcher could run a successful game studio just like that. At least one more open letter from someone directly affected by the studio’s downfall has also been published, and former-employees of the company continue to find ways to move on.

Torchlight 2, meanwhile, continues to garner positive praise, as well as positive comparisons to its close cousin, Diablo 3. The soundtrack is apparently quite good, as well, which…well, to call it a nice change wouldn’t be correct, because Torchlight didn’t have a bad soundtrack. It just…failed to stand out, for the most part. It was just there.

As well, Runic Games CEO Max Schaefer sat down with Eat Games for a lengthy interview about Torchlight 2, which also gets into a bit of a side discussion about the rumoured Torchlight MMORPG…which (perhaps not surprisingly) is being re-thought in the wake of the 38 Studios collapse and other developments in the market of late.

Which brings us, at last, to Bethesda Game Studios…whose day it actually is. And strangely, there’s not much news from them this week. Dawnguard, the first major Skyrim DLC, is of course still very much on the way, and a few more previews of it have been published. Vampires and crossbows, of course, seem to be the big stars of these, as has been the case in previous looks at the expansion. The size of the expansion has also come up for discussion; expect it to add between 10 and 20 hours of play time to Skyrim.

Also, a Skyrim total conversion is now underway. Entitled Enderal – The Shards of Order, it’s by the same team that built the Nehrim total conversion for Oblivion.

Dishonored, meanwhile, one of the darling games of E3 and the latest from Arkane Studios, has some good news for all you PC gamers out there: the PC version of the game will have its own different interface, as will the console version(s?) of the game.

Because Arkane are cool like that.

2 Responses

  1. Infinitron says:

    Torchlight? O_o I would have expected you to start covering Eidos Montreal, considering their ownership of IPs that were once associated with the “xOrigin” Warren Spector. Or maybe even Irrational Games.