I’ll be offline for pretty much all of the weekend, so feel free to read up on this selection of gaming-related news and discuss anything — related to the links, or not — amongst yourselves.
Monthly Archive: July 2011
The Forgotten World team are also looking for a music composer, presumably in order to add new musical tracks to the Ultima 9 score. Submissions of sample work are now being accepted!
The Forgotten World team have worked out how to add new books and scrolls to Ultima 9, and have nearly completed work on their book editor.
Felicia “Codex Dragon” Day’s upcoming web miniseries, Dragon Age Redemption, has a new trailer and a tentative release window.
Dino the Dark Dragon’s Ultima Page, a great resource for Ultima news and information, is nine years old today.
Another copy of Akalabeth — this time with the disk — is for sale on eBay. But in the opinion of several collectors, it’s a fake.
The Forgotten World team have worked out how to add new books and scrolls to Ultima 9, and are looking for content submissions.
Richard Garriott has been awarded an honorary Doctorate of Science by Queen Mary, University of London, for his contributions to the field of science, mathematics, and space exploration.
An original copy of the Akalabeth manual and cover art — which once belonged to Ultima novel authoress Lynn Abbey — are being sold on eBay.
An Ultima-inspired RPG being produced by Dynamic Games, the one-man development studio of Roman Zeitl.
Kevin Fishburne has made excellent progress on his Ultima-inspired online RPG, Sanctimonia…but now, more than ever, he needs help getting the game developed.
The no longer anywhere even remotely approaching nightly open thread at Ultima Aiera. I’m posting it early today because I’m crazy-busy with stuff to do in real life. Plus, the site’s getting a MySQL update tomorrow, so I don’t want to add much in the way of new content until that is finished.
Richard Garriott has penned an opinion piece for The Statesman (an Austin and area newspaper) discussing the future of space travel in the post-Space Shuttle era.
The head of development for EA Sports, Andrew Wilson, delivered a talk in which he discussed pricing models for games in the “Gaming 3.0” future. And believe me, it’s way more interesting than that buzzword-laden phrase suggests.