Ultima 6 Project Milestone 6 Released

Just got this in my inbox last night, and I see it has gone live over at the Ultima 6 Project website:

It is with much pleasure that we announce the release of Team Archon’s next milestone of the Ultima 6 Project, Milestone 6 for Dungeon Siege 1 (PC and Mac). Some things to look forward to in this release:

  • Nearly the entire world is now available for players to explore:
    • Brand new dungeons have been added and existing dungeons have been expanded or improved. This includes Pirate Cave, Covetous/Wrong, Shame, Crypts, Cyclops Cave, Destard, Heroes’ Hole, Ant Mound, Hythloth, and Stonegate
    • Gargoyle lands are in place, including the Gargoyle Shrines and Tomb of Kings
  • Many new NPCs have been added, including all the Gargoyle NPCs, a favorite talking horse and an exiled Gargoyle
  • More quests have been implemented, and one quest which players were unable to finish in the original game can now be completed. Many more quest related items are now available to the player
  • Numerous enhancements to the core game play have been made, including improved animations and textures for the Gargoyles, and many small tweaks and improvements
  • Additional enhancements to existing areas

You can find the download links on the Official Website:

You can post comments, suggestions, and request help on the Milestone 6
board on our forums at the PB Britannia site:

I’m obviously still working on getting the downloads back in order, so there won’t be downloads of M6 mirrored here for a while yet. But all the same, good reader: check thou it out! This is a very exciting, long-anticipated project (especially for me, being that Ultima 6 was my favourite Ultima title), and this latest example of the progress the team has made is just staggering.

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